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  1. 2 points
    Select the item you want to loan. Read and identify the number beside the item for easy identification. Select the number beside the item. A confirmation will appear to ensure that you are loaning the right equipment. make sure you type the loanee's name in the appropriate space. Once you're sure about the item, select "Confirm". Enter the amount of time the loaner would be allowed to have the item (in seconds) and select "Confirm". (You can use a calculator (such as the one provided by Google) to convert the amount of time to the appropriate unit of measure) example Days to Seconds. Once the time is up you can go back to the NPC, and you will see this. Select My pending loans (1) then the item will return in your inventory.
  2. 2 points
    Good Morning~! Here’s a simple guide of what’s it like in the world of Elves. Note: This is a rush guide. I will update it soon to be a more detailed guide to help those who are new in the world of Elves or even in Ragnarok. Once you logged in to the game you will be warped in an Unknown Area (@go 37). This is a place where you can level up your character by killing low level monsters that can found in the map like porings, lunatics etc. There’s a healer on the map you might miss since it’s a poring! You can also find the following NPC in the map: Universal Rental NPC Class Swapper – You can change job through this NPC, but you must be a max level character with 3 TCGs in your inventory. Helper Skill Master Stats Mistress Job Changer Warper Freebies NPC You can type @commands to know what commands you have. To go to different towns easily you can just type @go. To know the number of each town just type @go and it will be shown in your chat screen. To warp in field or dungeons, use NPC warper. What job should I create first? I would like to recommend High Wizard. We all know how versatile this job is when it comes to farming. If you’re able to have Storm Gust on your skill, you can go to Hidden Dungeon 03 already. You can farm berries while leveling there. Be careful since it’s a PVP Map you could be killed by other players who are also farming berries. For now, botting on that map is allowed. What should I do with the berries I farmed? Well, it will be your ‘pots’ in the game, that’s first. And you can change your berries to berry ticket (200pcs = 1 Berry Ticket) for easy carry via NPC Berry Exchanger, you can find the NPC in Prontera or in Payon. You can also use berry tickets to make headgear in the Reward Trader NPC in Prontera. Check the link below: Oh geez! A lot of players are farming in Hidden Dungeon? Then you can try farming gold to earn zeny! You can warp into these maps: Payon Dungeon (Dokebi) Yuno Field 08 (Grand Peco) You can exchange zeny into coins via NPC Coin Trader in Prontera Planning to bot in these maps? Be extra cautious since we have bot hunters! They’re responsible for hunting and jailing bots. Tho, don’t worry, once a bot is caught, they don’t automatically jail them. They also provide videos for proof that the players they’ve caught are bots. You can check that in our discord. What?! These maps are fully packed with players? Then you can try the Vice and Virtue Quest. Check the links below to know more about them. In this quest, you can farm TCG. TCG is the main currency of this game, you can use it to buy items from the players.💰 Players sometimes add you to the party once they saw you farming on the same map, this way you can’t hit each other and continue peacefully farming.😍 Well, sometimes players seek bloodbath and just kill you so they can have the map all to themselves, but hey! This is a PK server after all. 😎
  3. 1 point
    Fixes on Emergency Call Added New Event for Easter // Egg Hunt Spawn Every 1 Hour Disable PVP on Pay_dun04 Added Anti Bot on Pay_dun04 Fixes on World Boss Enable @go command on Jail Increase Damage on Extremity Fist from -74 to -70 Move Investigate from -90 to -80 Acid Demo from 70 to 75 Sonic Blow from 10 to 50
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    Overview Lord Knights are the transcendent variants of Knights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for two-handed swords and spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with one of the highest HP modifiers and strongest physical AoE damage dealers. Job Change Guide ➡️➡️➡️ Novice to Swordsman to Knight and finally to Lord Knight Swordsman Skills: Bash - 10 Levels A melee attack with ATK equal to (100+ 30 * skill LV)%. There is a HIT bonus of 5*SkillLV. If the character has the Fatal Blow skill as well, levels 6–10 will add a chance to stun of 5%*(Bash SkillLV - 5) plus a bonus depending on BaseLV. Sword Mastery - 10 Levels of Mastery Skills. Increases damage with daggers and swords (1-handed only) by 4*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks. Two-Handed Mastery - 10 Levels [Req: Sword Mastery 1] Increases damage with two-handed swords by 4*SkillLV. This damage ignores modification from Armor and VIT defense, but not from elemental and card modifiers and applies to all hits for multi hit attacks. Provoke - 10 Levels Lowers the enemy DEF and VIT DEF by (5+5*SkillLV)% and increases their ATK by (2+3*SkillLV)%. Undead property and Boss monsters are not affected. Endure - 10 Levels [Req: Provoke 5] Makes character skip "flinch" animation when hit, thus preventing "stun lock". You still take full damage from hits, but you keep on doing whatever you were doing without pause. A sitting character does not stand up when hit while affected by Endure. The effect cancels out after 7 monster hits. However there is NO maximum for Players hitting the caster. Provides a +1*SkillLV bonus to MDEF. After the first cast you have to wait 10 seconds to cast this skill again. The Endure effect doesn't work during War of Emperium. You only get MDEF bonus. Magnum Break - 10 Levels [Req: Bash 5] 5x5 cells, Fire property splash attack with ATK of (100+20*SkillLV)% and a +10*SkillLV bonus to HIT. Enemies hit by the attack are pushed back 2 cells. Drains 15 HP per use, but cannot kill character. After usage, it adds a 20% Fire-elemental bonus to ATK that lasts for 10 seconds. After the cast the attack sequence is not interrupted. Increase HP Recovery - 10 Levels You must max this skill, no questions asked. Heals ((5*SkillLV) + (Maximum HP*0.002*SkillLV)) HP per 10 full seconds spent standing on one cell. Increases the effect of healing items by (10*SkillLV)% (cumulative with the increase from VIT). Berserk - Quest Skill (can get from Skill NPC) When your HP goes below 25%, you gain the effect of Provoke L10 on yourself. That means +32% ATK and -55% VIT DEF. The effect lasts until the character returns to more than 25% HP. The skill can be set to activate or not. The skill will even function after it has drained all your SP. Fatal Blow - Quest Skill (can get from Skill NPC) Adds chance of causing stun on target when using Bash level 6 or above. Base Stun Chance is 5%*(Bash SkillLV - 5) with a further modifier from character BaseLV and a minimum chance of 0%. [Bash LV 6] 5% Stun Chance [Bash LV 7] 10% Stun Chance [Bash LV 8] 15% Stun Chance [Bash LV 9] 20% Stun Chance [Bash LV 10] 25% Stun Chance HP Recovery While Moving - Quest Skill Not Really Important. Character regenerates HP while walking. Rate is 50% of standing recovery, and not affected by Increase Recuperative Power skill. Knight Skills Twohand Quicken - 10 Levels [Req: Two-Handed Mastery 1] Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type. Renewal: +7 ASPD Counter Attack - 5 Levels [Req: Two-Handed Mastery 1] Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move. The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure. Bowling Bash - 10 Levels [Req: Twohand Quicken 10, Counter Attack 5] Your best AoE skill and one of the weirdest skills in the game, Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. Pre-renewal: During the Cast Time character's DEF is reduced to 2/3. Spear Mastery - 10 Levels Increases damage with all Spears by +4*SkillLV. If riding a Peco Peco, then the damage improvement is +5*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks. Pierce - 10 Levels [Req: Spear Mastery 1] Hits for an ATK of (100+10*SkillLV)%. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears. [Small] 1 Hit [Medium] 2 Hits [Big] 3 Hits Spear Boomerang - 5 Levels [Req: Pierce 3] A ranged attack with an ATK of (100+50*SkillLV)%. This skill can only be used with Spear class weapons. Spear Stab - 10 Levels [Req: Pierce 5] One Cell splash (yes, only 1x1) melee attack with an ATK of (100+20*SkillLV)%. Targets are knocked back 6 cells. This skill can only be used with Spear class weapons. Brandish Spear - 10 Levels [Req: Spear Stab 3, Peco Peco Ride 1] An area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows: Level 1-3: Area A Level 4-6: Area A+B Level 7-9: Area A+B+C Level 10: Area A+B+C+D. As shown by the following diagram: .DDD. CCCCC BBBBB AAAAA AAXAA where X is the knight's position. Peco Peco Ride - 1 Level [Req: Endure 1] This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000. Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalry Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%. The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the "OFF" button in the equipment window), then the Peco Peco disappears and a new one must be hired. Cavalier Mastery - 5 Levels [Req: Peco Peco Ride] Helps return weapon swinging speed to normal while riding a Peco Peco. The swinging speed while riding a Peco Peco is (50+10*SkillLV)% based on unmounted ASPD. This can be incorporated into ASPD as Weapon Delay*(2 - 0.2*SkillLV)*(250 - AGI - [DEX/4])/250. Charge Attack - Quest Deals (can get from Skill NPC) Charge at the single enemy that's away from you at range immediately. Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill. One-Hand Quicken [Req: Two-Hand Quicken 10, must be Soul Linked] Decreases weapon swing delay with one-handed swords by 30%. Cancels the effect of any ASPD Potion when used, however you may use any such potion after casting. This skill only works with One-Hand Sword class weapons and the effect cancels when switching to any other type. Lord Knight Skills Aura Blade - 5 Levels [Req: Magnum Break 5, Two-Handed Mastery 5] Creates a special aura around the weapon that increases damage and ignores the targets DEF, but not his Flee. Spear Dynamo - 5 Levels [Req: Peco Peco Ride, Spear Mastery 5, Increase HP Recovery 5] If you use this skill, your HIT and damage will receive a huge increase, but all your defense based upon equipment and stats will decrease. This skill also gives the Endure effect upon cast without further SP cost and will reset the 7-Hit counter if the Endure effect was already active. Also, the 10 sec recast Endure timer will be reset, but only if the original effect came from the Swordman Endure Skill (yes, basically you can recast Endure within the 10 sec with this, but only ONCE, since Concentration-Endure does NOT reset its own Endure timer). Contrary to the IRO name, it can be used with every weapon. Max this skill. Parrying - 10 Levels [Req: Two-Handed Mastery 10, Provoke 5, Twohand Quicken 3] You automatically block attacks with a success chance of (5*SkillLV)%. This allows you to Auto Guard melee and ranged attacks with your two-handed sword. This Skill also enables you to parry the following skills: Bash, Bowling Bash, Pierce, Spiral Pierce, Brandish Spear, Spear Boomerang, Shield Boomerang, Grand Cross, Asura Strike, Soul Breaker, Double Strafing, Arrow Shower and Investigate. When you block you cannot attack (but unlike Auto Guard, there is no delay). Use this when you get mobbed. Two Hand sword needed Relax - 1 Level [Req: Endure 3, Increase HP Recovery 10] Triples your HP recovery speed when sitting. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. Frenzy - 1 Level [Req: Job 50] Player must be at least Job Level 50. Triples your HP and replenishes them (to the now tripled maximum), doubles your damage, increases your ASPD by 30%, increases your movement speed (does not stack with other increase except Peco Peco), gives the Endure effect at no further cost but halves your Flee Rate and sets ALL DEF AND MDEF to 0 for the skill's duration. It also drains 5% of your current HP every 15 seconds. You cannot chat (chat mute), change equips, use any healing items or receive any heals while this skill is in effect. You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). The Skill cancels out if your HP drops to 100 or below. Can be used during Guild Siege. Renewal: +15 ASPD Clashing Spiral - 5 Levels [Req: Pierce 5, Spear Mastery 10, Spear Stab 5] Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores DEF and VIT DEF and also stun-locks your opponent for 3 sec. Damage is (100+50*SkillLV)% ATK. The attack is 5 hits with the damage divided evenly between the hits. However you can increase damage further by increasing the weight of your weapon (upgrades count too! LV 1 weapons +10/upgrade, LV 2 weapons +15/upgrade, LV 3 weapons +25/upgrade). Although damage will increase with better skill level, so will the Cast Time / Cool Down. Requires One-handed or Two-handed Sword, also works with Spears. Aura Blade does not add damage to this skill. Recent tests revealed the following (rather complex) formula: [(80% of weapons weight times (100%+level*50%) + (round.down(STR/10^2) + Upgrade Damage) * size modifier (small 125%, medium 100%, large 75%)) * card factors (+20% and such) * element factors ]* 5 hits Traumatic Blow - 5 Levels [Req: Peco Peco Ride, Spear Master 9] Strong hit against a single enemy that causes bleeding with a chance of 50%. Those that are hit will lose HP rapidly, the duration of this effect depends on the enemies VIT and LUK. Can be used with any weapon. Damage is (100+40*SkillLV)% ATK. Does not work on Undead property and Demon-race creatures. Vital Strike - 10 Levels [Req: Cavalier Mastery 3, Traumatic Blow 3] You can only use this skill with a Spear-type weapon. You will strike at the joints of the enemy's body, causing various harmful status ailments as well as damage. Higher level increases the damage and chance to cause status ailment to the enemy. As always VIT DEF protects against the status alignments. Possible ailments: Ankle Break: MoveSpeed reduced by 50%. Wrist Break: ASPD reduced by 25%. Knee Break: MoveSpeed reduced by 30%, ASPD reduced by 10%. Shoulder Break: DEF reduced by 50%. Waist Break: DEF reduced by 25%, ATK reduced by 25%. Neck Break: Increase your damage by 2x, CRIT effect, and 30 second forced 'bleeding' status ailment Some of them are not yet working... (admin ehem!!!) Leveling a Swordsman Since you're going to spawn in @go 37 its better you stay there until you reach level 255 (maximum level). Monsters in that map provide high experience. Stats: At the beginning, its better to invest on agi and str but eventually you'll have to max out your stats to 300. Gears: At the beginning of the game, you can talk to to get your Solo Pack for starters and eventually hunt the right equipment for PvP. Role in WOE Primarily to mess with people During GvG: better equip yourself with Icepick. Once an opening presents itself, jump into the enemy guild and do your bowling bash. This will eliminate those who have high DEF, but be careful with the Paladins since they have high reflect, this might kill you along the way. You can also swap icepicks with Valkyrie Hammer with status cards (Plankton, Valkyrie Rangris, LOD, etc etc etc) this is highly effective to disable your enemy. Your goal is to hit hard and to hit fast. Though you have a high HP, you are still considered expendable once you jump to the enemy guild. For your equipment, this is the final equipment, (I think) good for LK HG Upper: 4 slot with 2 Elves Kiel (Reduces after cast delay of all skills by 20%), and 2 Elves Gemini (Adds 50% resistance to the Stun and Silence if base AGI is 90 or higher. adds 50% resistance to the Stone Curse and Sleep if base VIT is 80 or higher) HG Middle: Odin Mask (Increase damage to Demihuman monster by 6%) HG Lower: 6% chance of casting level 1-5 bolts (for me, this is just additional damage but you can wear what ever you like) Armor: +9 Valkyrie Armor with Paladin Card (for higher HP) Weapon: Icepick Shield: +9 Valkyrie Shield or Naga Shield with Elves GTB (60% nullify all magic attack, including supportive skills, etc) Muffler: +9 Valyrie Manteau (reflect effect, the higher plus the better) with Elves Vagabond (Increases melee physical damage by 5% etc) Shoes: +9 Valkyrie Shoes with Elves Boss Egnigem (MaxHP/SP 20% each refine increases Max HP/SP by 1%) so the higher the plus for shoes, the better. Accessory: Any slotted accessory will do with the Elves Hardrock Mammoth Card (Reduce Reflect Damage by a Large Percentage to Swordman and Merchant Classes). Like I mentioned earlier, icepick can do great damage but can also reflect insane drawbacks, so better use this card to survive the reflect of the paladin enemy. and for the other accessories, use Megingjord for the added 40 strength. source: ratemyserver.net
  5. 1 point
    Attendance Update Added New Costume Added New Costume in Poring Trader Reduce Requirements on Event Token Trader added New Costume
  6. 1 point
    Homunculus Max Level 255 Autoloot: Yes Player Quest Skill Reset: No Rental Mount Speed From 25 to 40 Item Tiger_Mask 5 Str 1000 HP Floral Waltz Added HatEffect Gpack Remove VIP NPC Poring Trader Added #31688 C_Poring_On_Shoulder added @warper Command. Added Sex Changer Update Kaho Merge There will be Hard Reboot Tomorrow
  7. 1 point
    Poring Coin System Added MVP Card [WOE] Eddga Card This item is account bound 100 [WOE] Tao Gunka Card This item is account bound 100 [WOE] Amon Ra Card This item is account bound 100 [WOE] Dracula Card This item is account bound 100 [WOE] Golden Thiefbug Card This item is account bound 100 [WOE] Phreeoni Card This item is account bound 100 [WOE] Atroce Card This item is account bound 100 [WOE] Lady Tanee Card This item is account bound 100 [WOE] Mistress Card This item is account bound 100 [WOE] Moonlight Flower Card This item is account bound 100 [WOE] Osiris Card This item is account bound 100 [WOE] Drake Card This item is account bound 100 [WOE] Pharaoh Card This item is account bound 100 [WOE] Turtle General Card This item is account bound 100 [WOE] Maya Card This item is account bound 100 [WOE] Doppelganger Card This item is account bound 100 [WOE] Boss Egnigem Card This item is account bound 100 [WOE] Kiel-D-01 Card This item is account bound 100 [WOE] Orc Hero Card This item is account bound 100 [WOE] Dark Snake Lord Card This item is account bound 100 [WOE] Incantation Samurai Card This item is account bound 100 [WOE] Vesper Card This item is account bound 100 [WOE] Gloom Under Night Card This item is account bound 100 [WOE] White Lady Card This item is account bound 100 [WOE] Fallen Bishop Card This item is account bound 100 [WOE] Baphomet Card This item is account bound 100 [WOE] Detardeurus Card This item is account bound 100 [WOE] Ifrit Card This item is account bound 100 [WOE] Lord of The Dead Card This item is account bound 100 [WOE] Orc Lord Card This item is account bound 100 [WOE] RSX-0806 Card This item is account bound 100 [WOE] Stormy Knight Card This item is account bound 100 [WOE] Randgris Card This item is account bound 100 [WOE] Lord Knight Card This item is account bound 100 Added New MVP Card on Elves Cards
  8. 1 point
    Please revisit the script "I'll give you 1 point for each card you give me, and 1 points for MVP cards"
  9. 1 point
    Want to refine your equipment to boost your power in the game but can’t seem to hunt the needed materials-- oridecon and elunium? 😦 Here in the world of Elves, we can only hunt Rough Oridecon and Rough Elunium where we can make them to Oridecon and Elunium via NPC Dietrich. 10 Rough Oridecon = 1 Oridecon 10 Rough Elunium = 1 Elunium Note: You must have at least 20 pcs of the items and is by 10 to be able to exchange them or else you’ll receive this message: So you better add these items to your autoloot item list while hunting other loots. 😎 @alootid +756 = Rough Oridecon @alootid +757 = Rough Elunium But if you're rich enough 💁‍♀️ you can buy them in the mall (@mall) sometimes there are vendors selling Oridecon and Elunium 👌